Comic Review: World of Warcraft, "Curse of the Worgen"
The human nation of Gilneas has been isolated for decades and now is being overrun with savage wolf-creatures. Celebrated detective Halford Ramsey investigates brutal murders and finds himself at the heart of a burgeoning conflict. Written by James Waugh and Micky Neilson, both Blizzard story guys, art by Ludo Lullabi and Tony Washington. A standalone miniseries of five issues.
For those who haven't had that conversation with me yet, I've read the whole of the World of Warcraft comic series, and found it disappointing for most of its run. That's another discussion. "Curse of the Worgen" isn't a mind-blowing comic by any means, but it's a good comic and complements the game. It serves as a parallel companion piece to the worgen starting narrative, and though it has the same problem the original comic series had - filling in blanks in the story that shouldn't really be there in the first place - it's mostly dealing with side issues and not the main plot, and the worgen starting experience has a fairly strong storyline despite what's missing. "Curse of the Worgen" elaborates heavily on the initial attack on Gilneas City, the character Belrysa who is really just a walk-on quest-giver in the game, as well as the somewhat inexplicable relationship between Gilneas and Darnassus. It still suffers from some unanswered questions, and Lullabi's more muscular races still look way too exaggerated, but this is probably the strongest Warcraft comic yet released, and I'm cautiously excited to see what they do next, which has been a while.
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